Rust Systems · MN-Core Custom Silicon · Low-Bit PLaMo Inference · Otemachi Tokyo

Péter Lódri

TARGET: Preferred Networks (PFN · プリファードネットワークス) · Otemachi, Chiyoda-ku, Tokyo (大手町フィナンシャルシティ) · ¥12,000,000 – ¥22,000,000+ JPY

Vertical integration from custom matrix silicon to bit-exact Rust codecs and foundation models.

Interactive MN-Core systolic matrix Processing Element (PE) grid and Pareto hyperparameter surface — rendered live in the browser. Prepared for Preferred Networks (PFN).

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Selected Work & Open-Source Architecture

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Direct Portal, LinkedIn Contacts & 1-Click Outreach

1-Click LinkedIn Connection Note (< 300 chars)
Hi! I built a live interactive MN-Core systolic array & Rust systems portfolio specifically for Preferred Networks in Otemachi: https://pfn.vaked.dev — showcasing bit-exact C/Rust 1.58-bit ternary codecs (pureQTern) & custom GPU kernels. Would love to connect! — Péter
1-Click LinkedIn InMail / Direct Email Message
Dear Preferred Networks (PFN) Engineering & Talent Team,

I created a dedicated interactive systems portfolio and bilingual application dossier for Preferred Networks in Otemachi, Tokyo:

• Live Interactive Portfolio (MN-Core Systolic Array Simulation): https://pfn.vaked.dev
• Formal 履歴書 + 職務経歴書 (PDF): https://pfn.vaked.dev/resume.pdf
• Systems Portfolio (PDF): https://pfn.vaked.dev/portfolio.pdf
• Full Technical Application Note: https://pfn.vaked.dev/application

Why PFN is my ideal technical home in Tokyo:
• Bit-Exact C/Rust Low-Bit Runtimes: I built pureQTern and project-zero — dependency-free 1.58-bit ternary codecs in C and Rust verified to the bit by golden SHA-256 hashes, plus custom Metal GPU kernels (MLX-QUANT) achieving 12.80× compression.
• High-Throughput Systems & Open Source: Core Architect on Osaurus (osaurus-ai/osaurus) & Osiris (simplifaisoul/osiris), contributor to Headroom (PR #1418), and 9+ years leading high-concurrency Go/Rust/Python systems (ASAPP, DailyWire).

Warm regards,
Péter József Lódri
https://www.linkedin.com/in/peter-lodri/
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Technical Stack & Capabilities

Systems, Rust & Low-Bit Compute

Rust, C, Swift 6, Go — SIMD, custom Metal/WebGL2 GPU kernels, BitNet b1.58 {-1, 0, +1} ternary quantization (12.80× memory reduction), zero-dependency binaries.

Real-Time 3D, Simulation & Spatial DSP

Unity, Three.js, WebGL2, GLSL/HLSL shaders, oscilloscope vector synthesis, LiDAR/geospatial 3D telemetry (Osiris), procedural Web Audio.

Multi-Agent & Open-Source Architecture

Core Architect on Osaurus (osaurus-ai/osaurus) & Osiris (simplifaisoul/osiris), contributor to Headroom (PR #1418 kompress router), creator of AgentField verifiable DAGs.

Distributed Production & Languages

9+ years shipping high-concurrency Go/Python/Rust/TS systems (ASAPP, DailyWire 110k concurrent users, institutional fintech ETL). Fluent English, native Hungarian, conversational multi-lingual + daily Japanese in Tokyo.

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Why Preferred Networks (PFN · プリファードネットワークス)

Preferred Networks stands virtually alone in Japan in owning the entire vertical stack — from custom MN-Core systolic matrix silicon and compiler toolchains down to sovereign Japanese foundation models (PLaMo) and black-box optimization (Optuna / Rustuna). My engineering obsession is that exact boundary where mathematical structure meets hardware memory layout: writing zero-dependency C and Rust ternary codecs (pureQTern) that agree to the single bit, and custom GPU kernels (MLX-QUANT) that cut memory bandwidth by 12.80×.

Preferred Networks(PFN)が推進する独自AI半導体「MN-Core」シリーズから国産基盤モデル「PLaMo」、最適化基盤「Optuna / Rustuna」に至る垂直統合技術は、世界のAI計算基盤の中でも他に類を見ないものです。C言語とRustで1ビットの狂いもなく一致する三値量子化コーデック(pureQTern)やカスタムGPUカーネル(MLX-QUANT)をゼロ依存で実装してきた私のシステム工学スキルを、大手町のPFNチームでMN-CoreランタイムおよびPLaMo推論基盤の高速化に捧げたいと強く志望しています。